Surely there is an award for worst post title ever, I’m gunning for it. Do you remember the experimental project FRACT which came out last year? I did an interview with the developer Richard E Flanagan for our old site if you need a refresher.
Since then the developer has teamed up with two other guys to form a new indie studio called Phosfiend Systems and they’ve been hard at work building Fract into a full game. It is remarkable what they’ve accomplished so far, they’ve essentially built a world which uses the elements of a synthesiser as physical structures and puzzles. Each puzzle represents a different music making tool which wires into a 3D studio where players can compose their own music. Just watch this video, it does a much better job of explaining the game than I can, it’s remarkable. It takes all of the clever things Portal 2 did with attaching musical elements to interactive objects to a whole new level.
I think the Myst meets Rez meets Tron comparisons while true, sell short the strong and unique identity this game has visually and sonically.

Fuck that’s sweet!
Mind blown – i got to play the concept now
Oops I forgot to post the links to the concept, thanks!
WINDOWS: http://www.phosfiend.com/external/fract/FRACTbeta_PC_Richard_E_Flanagan.zip
MAC:
http://www.phosfiend.com/external/fract/FRACTbeta_MAC_Richard_E_Flanagan.zip
looks good!
Shut up and take my money
I can see a lot of time spent in the world of Fract.Seems like one of those “Oh it’s dark” games